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Post by crashdodgers on Nov 9, 2019 0:37:27 GMT -5
Hi, I am looking for a way to convert the "Strangerville Biohazard Suit" into a C.A.S item so that I can display it on a mannequin. I want this for my science lab and as a sell item in a military surplus store for Strangerville. I know that the suit can be found using the debug menu and then place it in a sims inventory for them to wear and I also found it when using S4S, and checking out C.A,S item, but it is the making it visible in C.A.S, is what I need help with.
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Post by simme2 on Dec 2, 2019 20:52:23 GMT -5
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Post by simpossum on Dec 5, 2019 9:36:08 GMT -5
Like this? The left one is a sim. The other two are life-like texture mannequins. You got my attention because the thought occurred to me that I need a bio-chem commando assault force. I'll have to make it myself of course, which is the whole point of this web site. I will also make various textures of sinister nature with ominous markings like skull and crossbones, etc.. The package is not locked as a debug item. What I did..... * It needed everything in the "categories" tab to be set and applied to all swatches. Untick the "situation" box. I checked everything I could for teen to elder, outfit type, sub part, etc.. * I set the swatch thumbnail colors. * The yellow suit was causing issues. Maybe I missed something. I exported the yellow diffuse texture, deleted the yellow swatch, added a new swatch, imported the yellow diffuse, set the swatch color, copied/recolored another color catalog thumb and imported a catalog thumbnail for it. Next I must make them look menacing!
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Post by simme2 on Dec 9, 2019 15:07:11 GMT -5
So now there are even more color choices! You can create a squad and no two will be the same. Srslysims has 5 colors, is available in CAS, does not override anything. These are basically the EA suits, just unlocked for CAS selection. So that means I could use both mods for more color variations...right?
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