Post by royaltysimblr on Jan 12, 2020 22:27:28 GMT -5
Hey I'm new the forums and I can't reply on the Mac Help Thread for Candy Apple so I'm creating a new thread. I am trying to make a tiara in the sims categorized as a hat and here is the error I am reviewing.
Sims 4 Studio 1.3.0.5 (Apple Blossom)
S4Studio.Blender.BlenderException:
File "/Users/[UserName]/.local/share/S4Studio/Scripts/geomexporter.py", line 41, in <module>
geom.write(output_stream)
File "/Users/[UserName]/Library/Application Support/Blender/2.78/scripts/addons/s4studio/io.py", line 626, in write
rcol.get_block_index(self, self.ROOT_REFERENCE_TYPE)
File "/Users/[UserName]/Library/Application Support/Blender/2.78/scripts/addons/s4studio/io.py", line 525, in get_block_index
block.write_rcol(stream, self)
File "/Users/[UserName]/Library/Application Support/Blender/2.78/scripts/addons/s4studio/cas/geometry.py", line 460, in write_rcol
s.u16(index)
File "/Users/[UserName]/Library/Application Support/Blender/2.78/scripts/addons/s4studio/io.py", line 231, in u16
self.u(data, 16, order)
File "/Users/[UserName]/Library/Application Support/Blender/2.78/scripts/addons/s4studio/io.py", line 210, in u
elif size == 16: self.write('H', data, order)
File "/Users/[UserName]/Library/Application Support/Blender/2.78/scripts/addons/s4studio/io.py", line 183, in write
self.f.write(struct.pack(l, data))
struct.error: ushort format requires 0 <= number <= (32767 *2 +1)
at S4Studio.Blender.BlenderUtilities.RunBlender (System.String script, System.String blend, System.Boolean background, System.Boolean check_version) [0x0038a] in /Users/a/thes4studio/TheS4Studio/S4Studio.Shared/BlenderUtilities.cs:248
at S4Studio.Blender.BlenderUtilities.ImportGeom (System.String custom_blend, System.String custom_geom, System.Int32 body_type, System.String cut) [0x00099] in /Users/a/thes4studio/TheS4Studio/S4Studio.Shared/BlenderUtilities.cs:361
at S4Studio.ViewModels.CAS.CASLODItem.ImportMesh (S4Studio.Blender.BlenderUtilities blender_util, System.String blender_path) [0x0014b] in /Users/a/thes4studio/TheS4Studio/S4Studio.Shared/ViewModels/CAS/CASLODItem.cs:194
at S4Studio.ViewModels.CAS.CASStandalone+<>c__DisplayClass71_0.<ExecuteImportMesh>b__0 () [0x0000d] in /Users/a/thes4studio/TheS4Studio/S4Studio.Shared/ViewModels/CAS/CASStandalone.cs:427
at S4S.UI.Core.S4SWindow+<>c__DisplayClass11_0.<BeginLoading>b__1 () [0x00016] in /Users/a/thes4studio/TheS4Studio/S4Studio.Mac/UI/Core/S4SWindow.cs:171
Sims 4 Studio 1.3.0.5 (Apple Blossom)
S4Studio.Blender.BlenderException:
File "/Users/[UserName]/.local/share/S4Studio/Scripts/geomexporter.py", line 41, in <module>
geom.write(output_stream)
File "/Users/[UserName]/Library/Application Support/Blender/2.78/scripts/addons/s4studio/io.py", line 626, in write
rcol.get_block_index(self, self.ROOT_REFERENCE_TYPE)
File "/Users/[UserName]/Library/Application Support/Blender/2.78/scripts/addons/s4studio/io.py", line 525, in get_block_index
block.write_rcol(stream, self)
File "/Users/[UserName]/Library/Application Support/Blender/2.78/scripts/addons/s4studio/cas/geometry.py", line 460, in write_rcol
s.u16(index)
File "/Users/[UserName]/Library/Application Support/Blender/2.78/scripts/addons/s4studio/io.py", line 231, in u16
self.u(data, 16, order)
File "/Users/[UserName]/Library/Application Support/Blender/2.78/scripts/addons/s4studio/io.py", line 210, in u
elif size == 16: self.write('H', data, order)
File "/Users/[UserName]/Library/Application Support/Blender/2.78/scripts/addons/s4studio/io.py", line 183, in write
self.f.write(struct.pack(l, data))
struct.error: ushort format requires 0 <= number <= (32767 *2 +1)
at S4Studio.Blender.BlenderUtilities.RunBlender (System.String script, System.String blend, System.Boolean background, System.Boolean check_version) [0x0038a] in /Users/a/thes4studio/TheS4Studio/S4Studio.Shared/BlenderUtilities.cs:248
at S4Studio.Blender.BlenderUtilities.ImportGeom (System.String custom_blend, System.String custom_geom, System.Int32 body_type, System.String cut) [0x00099] in /Users/a/thes4studio/TheS4Studio/S4Studio.Shared/BlenderUtilities.cs:361
at S4Studio.ViewModels.CAS.CASLODItem.ImportMesh (S4Studio.Blender.BlenderUtilities blender_util, System.String blender_path) [0x0014b] in /Users/a/thes4studio/TheS4Studio/S4Studio.Shared/ViewModels/CAS/CASLODItem.cs:194
at S4Studio.ViewModels.CAS.CASStandalone+<>c__DisplayClass71_0.<ExecuteImportMesh>b__0 () [0x0000d] in /Users/a/thes4studio/TheS4Studio/S4Studio.Shared/ViewModels/CAS/CASStandalone.cs:427
at S4S.UI.Core.S4SWindow+<>c__DisplayClass11_0.<BeginLoading>b__1 () [0x00016] in /Users/a/thes4studio/TheS4Studio/S4Studio.Mac/UI/Core/S4SWindow.cs:171