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Post by killhitleragain on Jan 28, 2020 2:07:12 GMT -5
I am trying to create a sweater by merging together bits of and pieces of others. I have completed the model and textured it, and it looks fine in S4S. However, when I try to put the sweater on a Sim ingame, parts of the clothing do not go where they are intended. It appears that the torso is stiff and static, and is tied to the skeleton at the left hand (Thus, it moves when the left hand moves, and is at the angle of the left hand.) I have attached below a screenshot of the problem ingame (You can see my previous failed attempt at solving the problem in another clothing thumbnail). I have also attached a screenshot of the model as shown in S4S. Please help my solve this problem. Thank you.
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Post by simadream on Feb 23, 2020 1:41:23 GMT -5
This is a weights problem. Here:http://sims4studio.com/thread/81/weight-transfer-blender
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