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Post by SZNS on Feb 6, 2020 17:07:20 GMT -5
Hi everyone! Thanks in advance for the help. I had recently converted these shoes from IMVU to TS4 (for personal use only, I had also converted some other shoes before and didn't have this issue) and when I brought the sims weight all the way up to test the look for bigger sims the laces started poking out of the shoe and it started distorting. It also has a weird weight issue in the back that I can't seem to get to the bottom of, I thought that making the shoes bigger in blender would fix the issues but it didn't. Any help is greatly appreciated. Here is my package file and here is my blend file.
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Post by mauvemorn on Feb 7, 2020 5:06:54 GMT -5
Hi. You did not transfer a uv_1 map which is what is responsible for how your mesh morphs in-game during body customization Transfer them from the reference like this: 1). Select your tail, add Data transfer modifier. If you do not see it in the list, download Blender 2.78; 2). Choose the reference as Source object; 3). Set the rest like in the pic
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Post by SZNS on Feb 9, 2020 12:46:35 GMT -5
Hi. You did not transfer a uv_1 map which is what is responsible for how your mesh morphs in-game during body customization Transfer them from the reference like this: 1). Select your tail, add Data transfer modifier. If you do not see it in the list, download Blender 2.78; 2). Choose the reference as Source object; 3). Set the rest like in the pic Thank you so much! This fixed it very well.
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