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Post by kirka89 on Feb 8, 2020 9:28:15 GMT -5
Question to more experienced mods What I want: I wish I could replace waiting station with a rug. What is my problem? When I use mesh from the rug I get info "your mech s4studio_mesh_0 has a vertex group transformBone that is not part of the mesh that you are replacing" If I use mesh from waiting station and paste rug in blender the rug's texture is not visible. Only waiting station. Any help is appreciated ^_^
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Post by MizoreYukii on Feb 8, 2020 15:05:39 GMT -5
The "your mesh s4studio_mesh_0 has a vertex group transformBone that is not part of the mesh that you are replacing" error is from you not transferring vertex groups from the station to the rug inside Blender. Just add/transfer them. I don't know of any tutorials explaining it but I believe some people append the new mesh into the mesh of the original object to achieve that.
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Post by menaceman44 on Feb 8, 2020 15:32:07 GMT -5
The rug's texture not being visible in blender doesn't matter. S4Studio doesn't pull textures from blender files. You have to import them seperately on the Textures tab of S4Studio.
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Post by kirka89 on Feb 8, 2020 21:49:15 GMT -5
I tried some tutorials but they are for older (I think) version and I cannot find options mentioned in any tutorial >_< Even addin alpha chanel in photoshop didn't do trick like in tutorial it was supposed to
I just wish I could replace items - for example pet's vending machine into bookcase. that sort of thing. Cannot find tutorial for that
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Post by SAHS on May 18, 2020 14:29:08 GMT -5
You need to open the mesh you want to replace (waiting station) and then append the mesh you want to replace it with (rug mesh), then remove all the vertices from the waiting station and join the rug mesh to the now blank waiting station mesh. You then may need to remap the uv.
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Post by scipiogarling on Feb 21, 2023 14:07:07 GMT -5
"then remove all the vertices from the waiting station " How?
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