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Post by SAHS on Feb 19, 2020 20:47:29 GMT -5
I'm pretty new to creating objects and I've been starting simple to learn how to UVs map. I followed the tutorial on making and baking a cube and still I cannot figure out what's going on here.
So my texture displays just fine on my mesh in Blender (although for some reason it looks lighter).
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But in Studio, this is happening:
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It's just that one face. Arrrrgh.
Thanks so much for any help!
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Post by SAHS on Feb 19, 2020 21:02:17 GMT -5
Post for help on the internet and then figure it out, of course. :D
My UV map was just baaaaarely off the edge, I noticed when I studied it more closely. I adjusted it and it is fixed!
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