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Post by teachergotgame on Apr 2, 2020 12:03:30 GMT -5
So I exported a mesh from Studio to Blender, created my new mesh and Imported back to Studio. I am not 100% sure what is going wrong... The link should open to show you my mesh (which doesn't have the correct texture, and the old mesh) It is crazy. Not sure what I am doing wrong, this is the first 3 dimensional thing I have tried, other than a recolor for a shower (put Jin from BTS on it for daughter) lol.
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Post by freeasabird on Apr 2, 2020 14:09:45 GMT -5
Did you check the cut numbers in Blender? It looks like the mesh is using the shadow texture instead of cut1
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Post by teachergotgame on Apr 2, 2020 16:24:38 GMT -5
I did. Maybe I'll start over and try again, I was less worried about the wrap of the new table and more concerned that the old table is still there. It didn't go away.
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Post by freeasabird on Apr 3, 2020 18:34:14 GMT -5
Agreed, its very odd. I couldn't tell what's wrong unless I see the mesh. If you have the problem on the new project share the package and maybe we can figure it out.
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Post by teachergotgame on Apr 3, 2020 19:11:43 GMT -5
Not sure what I did wrong, but I did finally get it to work.
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