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Post by keepcalmnancy on May 5, 2020 10:26:22 GMT -5
I've followed all the steps to creating a pose, but when it comes to seeing your sim in blender, it's completely blank! I'm running the latest Apple Blossom Version for Mac users, and I downloaded the 2.70 version of blender as suggested by other users, and still my Sim isn't showing up. Does someone know if there's an extra step I'm missing? :(
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Post by jwofles on May 5, 2020 10:52:16 GMT -5
Have you tried Blender 2.78? That is the supported version for animations on mac. I know you're making a pose not an animation but it may fix the problem.
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Post by keepcalmnancy on May 8, 2020 13:03:46 GMT -5
I have and it still wasn't showing up. I then deleted the 2.78 version after reading that only 2.70 works with it, but still no success.
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Post by jwofles on May 9, 2020 9:47:39 GMT -5
Are you on the latest version of studio (1.3.1.2)?
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Post by keepcalmnancy on May 10, 2020 12:13:01 GMT -5
Yes. The Apple Blossom version. =(
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Post by narnia on May 30, 2020 12:06:02 GMT -5
I also had the problem that if I exported the blender file and gave it a name with ä,ü ..., then the blender file was without a rig. Do not use these letters when exporting a blender file. I hope it helps.
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Post by mauvemorn on May 30, 2020 15:16:14 GMT -5
Hi. Do you have S4Studio CAS tools menu in your Blender? Try to avoid using space ( like, new project.blend instead of new_project.blend), any symbols beside - or _, non-latin letters. I don't know about Blender, but Maya lags even when any of this is in the path, not just the name of the file
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