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Post by caigel on May 19, 2020 14:28:02 GMT -5
Hi! This might be a dumb problem, but I have a weird darkening in the bed mesh I exported from the game and altered (this weird shade appeared even before the altering, though). The corners look glitchy whenever I import the mesh and add texture, even if it was the exact same one it used originally. Can anyone help me? [https://ibb.co/RhRGqgL] [https://ibb.co/2qpjM0t]
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Post by jwofles on May 19, 2020 19:07:21 GMT -5
Have you tried selecting all ('A' hotkey) in edit mode, and removing doubles / merge by distance?
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Post by caigel on May 20, 2020 12:33:18 GMT -5
Have you tried selecting all ('A' hotkey) in edit mode, and removing doubles / merge by distance? That worked, thank you SO MUCH!
I still have one more problem with the mesh. When I place the item in buy mode, the old mesh flashes/shows up for a fracture of a second. Do you happen to know what could be causing this?
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Post by jwofles on May 21, 2020 19:56:53 GMT -5
Have you tried selecting all ('A' hotkey) in edit mode, and removing doubles / merge by distance? That worked, thank you SO MUCH!
I still have one more problem with the mesh. When I place the item in buy mode, the old mesh flashes/shows up for a fracture of a second. Do you happen to know what could be causing this?
I'm not sure, have you replaced all the LODs? Could you share the .blend and .package please?
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Post by caigel on May 23, 2020 10:48:42 GMT -5
That worked, thank you SO MUCH!
I still have one more problem with the mesh. When I place the item in buy mode, the old mesh flashes/shows up for a fracture of a second. Do you happen to know what could be causing this?
I'm not sure, have you replaced all the LODs? Could you share the .blend and .package please
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