The end result is a darker grey normal map. I noticed that the dds Alpha channel is saved as a blank image instead as the the greyish one (as seen in the turorial) which remove the transparency and make everything looks a bit darker. I tried Nvidia and Intel plugins and the final result is the same. Before saving the image everything looks as exactly as in the tutorial.
I fixed it by copying the normal layer directly to a layer mask and then applying it. It seems to be working well. Does someone know if I can continue doing this?
If alpha channel gets lost while saving this is the only thing you can do. It used to happen with me a while ago and I always kept alpha channel copied in buffer in case if it was lost while saving. I don't know why this error happens, but I've seen it quite a lot. Copy alpha channel in buffer before saving, and if it looks too dark when importing re-open the file, create alpha channel again, paste if from buffer and save. Usually it saves fine after these manipulations.
Please don't DM me here or elsewhere asking for assistance with Ninjaripper or CC. I don't work in Ninjaripper anymore. Please post your questions in Creator Help thread so everyone can chime in and help solving the problem
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