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Post by vipsamoo on May 23, 2020 22:56:11 GMT -5
i want to convert this mesh but i got this issue of a hole inside the robe which the textuer does not show inside? ibb.co/RSY4MXt
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Post by vipsamoo on May 23, 2020 22:57:05 GMT -5
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Post by sigma1202 on May 24, 2020 0:22:00 GMT -5
You will need to disable backface culling in blender, press the "n" key to open up the sidebar and under shading disable the "blackface culling" checkbox You will also need to enable double faces inside sims 4 studio to enable them import your mesh and enter the warehouse and select a geometry and go to the data tab, (you will have to do it for each geometry) under materials --> items, click on edit items Now click on add, select the newly added entry, where it says field change it to "double sided" and then change the value to 1 Now just save everything and it should work, it won't show correctly inside sims 4 studio but it should work fine in-game
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Post by vipsamoo on May 25, 2020 18:46:24 GMT -5
it still not work althuogh i double dided each geometry !!!!!!!
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Post by sigma1202 on May 25, 2020 23:50:39 GMT -5
can you share the package?
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