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Post by sugarbunny11485 on May 24, 2020 21:01:30 GMT -5
Has anyone dealt with this before? Looks perfectly fine in Sims 4 Studio, but then it gets blocky in-game.. I'm thinking maybe it's too high poly? I don't know if anyone has made a post since most pics from those posts are missing. imgur.com/a/INPrUie
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Post by LadyBug on May 26, 2020 8:30:31 GMT -5
Make sure your texture map is not bigger than 1024 x 1024 px and maybe try to add the edge split modifier. For me it worked on furnitures.
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