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Post by josiph031 on Jan 18, 2021 12:48:50 GMT -5
Hello everyone , I am stuck on converting 3d model in ts4 item. I am converting mandrake plant, I have textures and all for it, and I used cloned item fountain (because it have 2 mesh texture slots), since there are no other decorative objects with two mesh texture which is needed for my object, only mirrors, microvawes, doll house, etc. Problem comes when I upload new mesh on part where usually comes water in fountain. In s4s it shows perfectly texture, in game too, but when I zoom out a bit, it dissapear. I changed both LOD0 and LOD1, also ShadowLOD0 and ShadowLOD1, I think that it's not reason of problem. I am thinking that it have to be changed something in Warehouse/Mesh edit, here: prntscr.com/x586ja maybe? Here is link of video: www.mediafire.com/file/y6xpggt8d4wh7ce/Video-2.avi/fileHere is link of item if someone want test it to check: www.mediafire.com/file/hvr58bba6i49vj2/mandrake+test.package/file
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Post by sunkissedlilacs on Jan 18, 2021 16:19:52 GMT -5
Hey, I had a look at your .package file. I saw where the water shader was changed to phong but it was only done for the first Model LOD resource. It needs to be changed for the other one (below "light" resource) as well . That seemed to fix the disappearing issue.
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Post by josiph031 on Jan 18, 2021 18:02:56 GMT -5
Hey, I had a look at your .package file. I saw where the water shader was changed to phong but it was only done for the first Model LOD resource. It needs to be changed for the other one (below "light" resource) as well . That seemed to fix the disappearing issue. That helped, thank you soo much for help!!
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Post by sunkissedlilacs on Jan 18, 2021 18:06:38 GMT -5
Happy to know it's now resolved. You're welcome!
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