Post by orangemittens on Aug 22, 2015 23:33:12 GMT -5
There is a tutorial on the CAS specular in the CAS tutorial section. If that doesn't help then post your .package and I can take a look.
Please help other creators find Sims 4 Studio and receive the help you received by mentioning Sims 4 Studio with your downloads Please do not PM me with meshing questions. Post in the Creator Help forum and I will answer you there.
Texture/diffuse map is your primary texture image.
Bumpmask/map/normal map is what's causing flat graphics to have an appearance of depth, or "bumps".
Specular is what is responsible for highlighting certain elements which makes them reflect light in a particular way.
To edit those, you'd need to "Export" and open them in your editor of choice (for ex. Photoshop). The simplest way is to make the whole thing grey as the background. But if you want to keep the folds/shine on the torso, you can only edit the sleeves part on the spec/bump. Be sure to edit the alpha on them too, because a lot of people forget about the alpha.
If you are having problems seeing the CAPTCHA, please clear your browser's cache and cookies and ensure that you do not have any browser addons or extensions that interfere with the display of the CAPTCHA. Then, close the CAPTCHA window and click on the register button to open the CAPTCHA again.