Could we please get a batch fix for CC turning sims into black glitchy silhouettes since the June 2019 Patch? Please I don't wanna remove these pieces and have all my sims be naked :(
My Sims just go invisible. I use the dresser feature in MCCC so my sims will stop taking baths in bikinis and evening gowns (earrings and all!) but I wonder if this is having an effect on my custom skins? Sometimes there's just a head in CAS! Unnerving! Also, I don't think MCCC recognizes "tails" as a body part. So if you use the dresser to clean outfits on a mermaid while they are in the tub, their tail disappears leaving gnarly-deformed legs & feet! Creepy!
Post by freeasabird on Aug 29, 2019 18:44:53 GMT -5
I have thought about this but I'm not sure if it has already been mentioned. I often make things that have backface culling on them, like fish tanks plant etc. I was wondering if would be feasible/possible to have a switch off button in the Studio viewer? I would love to be able to be able to see if the textures are ok in Studio as well Blender. No worries if it can't be done, just a thought
If I'm not here, I'm asleep, participating; reluctantly in real life or in Blender fighting a mesh...
Post by simmingsisters on Sept 5, 2019 17:39:58 GMT -5
Do a thumbnail underlay option! I put backgrounds behind my thumbnails so I have to export them all, add a background in photoshop, then reupload. I know you already have add add overlay option, so I would just love to see an add backgorund option too!
I would love to see a batch action implemented that would separate and/or log CC with pack requirements! It could be a great way to weed out CC, especially when a user accidentally downloads something that requires a pack they don't own.
For example, if someone who owns ALL the packs runs the batch action, a pop-up could say something like this;
"0 missing pack requirements found. All CC has proper pack requirements." Then if someone who does NOT own all the packs selects the option, the pop-up could be similar to the following;
"1 missing pack requirement found. -insert package filename here- requires X pack to function, however X pack is not installed." After running the batch action, maybe CC with missing requirements could automatically be moved to a separate folder, similar to how the Backup Folder is handled?
During the past few days I've been thinking about I'd utilize a feature like this all the time, because considering all the CC going in and out of my folders, I know for a fact I've skimmed, misread, and overlooked the requirements portion in CC posts a bunch of times. ;; It's harder to weed out this type of CC specifically, since it just simply never shows up in-game. It just kinda gets lost in your mod folder, taking up excess space and loading time.
I hope it's something to be considered in the future, but if not, at least it couldn't hurt to try and throw it out there!
Last Edit: Sept 19, 2019 15:11:15 GMT -5 by foamimi
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