Post by roofsarefree on Jan 8, 2016 2:50:01 GMT -5
I'm hoping that someone could point me in the direction of a tutorial or give me some information about how I could go about doing this. All I've ever done moddding the sims is simple recolours, pictures and wallpaper etc. What I'd like to do is change an item so that it can have a sink added to it. I can't see how that this should be too big a problem but I'm not sure how to go about it. I thought that there might be a way to copy some of the information for a counter and paste it into the table data that I'm wanting to modify. I'd appreciate any and all ideas. Thanks
Post by roofsarefree on Jan 8, 2016 7:23:44 GMT -5
Ok so what I ended up doing was modifying a sink so that it would fit on a smaller slot, it seemed easier to do than messing around with the table itself. So now I can place the sink and it will work in game but the issue I'm having is that the insides of the sink won't display. I get the outline and the taps and spout but the inside is just the table top. I opened up some counters and had a look at whether there was a model included there for the sink placement but there was nothing I could see, so I imagine that the issue is with the sink files. Does anyone have any ideas about what to do next? Thanks again.
Sinks will only poke the hole in kitchen counters, if there is way to make other meshes behave n the same manner I wouldn't know. We have only obtained the ability to edit meshes of counters so I doubt anyone has looked into it. Ive made a couple of bathroom vanity's but what I did was mesh the vanity and physically put a hole in the top and placed a sink in it in 3ds max.
I kept the sink in the same position (I made that sink but I have made another just using the default sink) and made the vanity and cut a hole in top of it, and imported into s4s, basically the whole thing is a sink with slots added.
Post by roofsarefree on Jan 8, 2016 14:31:30 GMT -5
Thanks so much for your response, I appreciate your help. Your vanity sink item looks awesome!
So my baby-steps modding project is way more complicated than I thought it would be - I should have guessed. ???
Nevermind, I'll have a look at some of the basic tutorials for blender mesh editing and see if I can wrap my head around any of it. The program looks terrifying to me but I've always wanted to try some mesh editing and I REALLY want a sort of IKEA style vanity for my starter house. Anyway, you've inspired me to try. So really all I have to do is learn how to edit the mesh, learn how to add slots to the mesh.......cry and slowly rock back and forwards, sounds good
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