Post by orangemittens on Jun 2, 2015 23:08:17 GMT -5
If you didn't clone it as a 3D mesh the bump will not get pulled into the .package. EA has included the bump in the same resource as the mesh. To get at it you need to make a full clone. The extra RLE 2 is the shadow map. Deleting things isn't a good idea. It's best to just replace them with a blank if you don't want to create a new one specific to the garment you're working on. Now that you've created your images to fix a residual bump map just clone the same thing you cloned in the first place but clone it as a 3D mesh instead of a standalone recolor. Import all your images into it and also import the blank bump.
Please help other creators find Sims 4 Studio and receive the help you received by mentioning Sims 4 Studio with your downloads Please do not PM me with meshing questions. Post in the Creator Help forum and I will answer you there.
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