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Post by karzalee on Mar 24, 2016 22:25:56 GMT -5
I have a problem to access some post. Can not go to this post and pop up with [You do not have permission to access this post] I want to check this post :( what can i do? sims4studio.com/post/35865/threadI just want to know how to edit the region map so that the item will not trigger the hat chop hair meshes , if someone can access this post please help, thanks!!
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Post by MisterS on Mar 24, 2016 22:56:49 GMT -5
Its been moved karzalee, I can see it but I am unsure why it is where it is, Ill message OM and ask her.
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Post by karzalee on Mar 24, 2016 23:47:20 GMT -5
oh i see. Thank you MisterS.
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Post by orangemittens on Mar 25, 2016 8:00:35 GMT -5
Hi all, I apologize that this thread was moved and I've returned it. There was a bit of overzealous culling of threads in the Creator Help section and I'm slowly getting useful, needed threads put back where they belong.
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kico
New Member
Posts: 1
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Post by kico on Aug 4, 2018 11:30:10 GMT -5
The Sims 4 Studio - Version 2.5.0.8 System.AggregateException: One or more errors occurred. ---> System.IO.InvalidDataException: Invalid offset: expected , expected 0000010D, but got 00000086 at S4Studio.Data.IO.Core.ResourceKeyList.EndRead(Stream stream) in c:\Workspace\Sims4Studio\TheS4Studio\S4Studio.Data\IO\Core\ResourceKeyList.cs:line 118 at S4Studio.Data.IO.CAS.CASPartResource.Read(Stream stream, IReferenceList resources) in c:\Workspace\Sims4Studio\TheS4Studio\S4Studio.Data\IO\CAS\CasPartResource.cs:line 659 at S4Studio.Data.IO.Package.DBPFPackage.FetchResource[T](DBPFResourcePointer index) in c:\Workspace\Sims4Studio\TheS4Studio\S4Studio.Data\IO\Package\DBPFPackage.cs:line 296 at S4Studio.Data.FileDb.FiletableResourceProvider.FetchResourceData[TResource](IResourceHandle resourceHandle, Boolean useDefault) in c:\Workspace\Sims4Studio\TheS4Studio\S4Studio.Data\FileDb\FiletableResourceProvider.cs:line 57 at S4Studio.Data.ResourceProvider.GetResourceData[TResource](IResourceHandle resourceHandle, Boolean useDefault) in c:\Workspace\Sims4Studio\TheS4Studio\S4Studio.Data\ResourceProvider.cs:line 67 at S4Studio.Data.ResourceHandle.Data[TResource]() in c:\Workspace\Sims4Studio\TheS4Studio\S4Studio.Data\ResourceHandle.cs:line 61 at S4Studio.Data.FileDb.Sims4FileTable.InitializeMetadata[TResource,TMetadata]() in c:\Workspace\Sims4Studio\TheS4Studio\S4Studio.Data\FileDb\Sims4FileTable.cs:line 286 at S4Studio.Data.FileDb.Sims4FileTable.InitCAS() in c:\Workspace\Sims4Studio\TheS4Studio\S4Studio.Data\FileDb\Sims4FileTable.cs:line 363 at S4Studio.Data.FileDb.Sims4FileTable.get_CASItems() in c:\Workspace\Sims4Studio\TheS4Studio\S4Studio.Data\FileDb\Sims4FileTable.cs:line 372 at S4Studio.MainWindow.<CloneCASChoicePage_OnLoaded>b__76() in c:\Workspace\Sims4Studio\TheS4Studio\S4Studio\UI\MainWindow.xaml.cs:line 1090 at S4Studio.LoadingScreen.<>c__DisplayClass2.<Show>b__0() in c:\Workspace\Sims4Studio\TheS4Studio\S4Studio\UI\LoadingScreen.xaml.cs:line 39 at System.Threading.Tasks.Task.InnerInvoke() at System.Threading.Tasks.Task.Execute() --- End of inner exception stack trace --- at S4Studio.LoadingScreen.<>c__DisplayClass2.<Show>b__1() in c:\Workspace\Sims4Studio\TheS4Studio\S4Studio\UI\LoadingScreen.xaml.cs:line 48 at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs) at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler) ---> (Inner Exception #0) System.IO.InvalidDataException: Invalid offset: expected , expected 0000010D, but got 00000086 at S4Studio.Data.IO.Core.ResourceKeyList.EndRead(Stream stream) in c:\Workspace\Sims4Studio\TheS4Studio\S4Studio.Data\IO\Core\ResourceKeyList.cs:line 118 at S4Studio.Data.IO.CAS.CASPartResource.Read(Stream stream, IReferenceList resources) in c:\Workspace\Sims4Studio\TheS4Studio\S4Studio.Data\IO\CAS\CasPartResource.cs:line 659 at S4Studio.Data.IO.Package.DBPFPackage.FetchResource[T](DBPFResourcePointer index) in c:\Workspace\Sims4Studio\TheS4Studio\S4Studio.Data\IO\Package\DBPFPackage.cs:line 296 at S4Studio.Data.FileDb.FiletableResourceProvider.FetchResourceData[TResource](IResourceHandle resourceHandle, Boolean useDefault) in c:\Workspace\Sims4Studio\TheS4Studio\S4Studio.Data\FileDb\FiletableResourceProvider.cs:line 57 at S4Studio.Data.ResourceProvider.GetResourceData[TResource](IResourceHandle resourceHandle, Boolean useDefault) in c:\Workspace\Sims4Studio\TheS4Studio\S4Studio.Data\ResourceProvider.cs:line 67 at S4Studio.Data.ResourceHandle.Data[TResource]() in c:\Workspace\Sims4Studio\TheS4Studio\S4Studio.Data\ResourceHandle.cs:line 61 at S4Studio.Data.FileDb.Sims4FileTable.InitializeMetadata[TResource,TMetadata]() in c:\Workspace\Sims4Studio\TheS4Studio\S4Studio.Data\FileDb\Sims4FileTable.cs:line 286 at S4Studio.Data.FileDb.Sims4FileTable.InitCAS() in c:\Workspace\Sims4Studio\TheS4Studio\S4Studio.Data\FileDb\Sims4FileTable.cs:line 363 at S4Studio.Data.FileDb.Sims4FileTable.get_CASItems() in c:\Workspace\Sims4Studio\TheS4Studio\S4Studio.Data\FileDb\Sims4FileTable.cs:line 372 at S4Studio.MainWindow.<CloneCASChoicePage_OnLoaded>b__76() in c:\Workspace\Sims4Studio\TheS4Studio\S4Studio\UI\MainWindow.xaml.cs:line 1090 at S4Studio.LoadingScreen.<>c__DisplayClass2.<Show>b__0() in c:\Workspace\Sims4Studio\TheS4Studio\S4Studio\UI\LoadingScreen.xaml.cs:line 39 at System.Threading.Tasks.Task.InnerInvoke() at System.Threading.Tasks.Task.Execute()<---
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