Aquamarine-DreaM Hi! Take a look at THIS thread. I've asked the same some time ago. There's even a mini tutorial in that thread too. The function is also explained. Apparently is for your windows to show light when the camera is far away and it's night time.
The wallmask is the one you pointed out. You need to change it as it shows in this tutorial.
The cutout resource is at the end of the list. However you don't need to touch it if everything is working just fine.
Please do not PM me to help you with your creating problems. You can post in the Creators Help so everyone can see the problem and solution.
There is a correction I would like to make to the wall cutout size that may affect people with lower spec computers and graphics cards. I encountered this issue recently when someone was telling me the three tile objects I had made did not work in their game. After a little bit of research I came to the conclusion that the 3-tile cutout doesn't follow the DDS ratio rule and that low-spec or older graphics cards can't read this image at all so its not rendered (as opposed to newer cards where its not an issue), resulting in the wall not being cutout. So the solution would actually be cutouts widths like below:
Although this is an issue that is experienced by a very limited number of people playing this game, its probably advisable to still make them according to the sizes that abide by the ratio rule which is also used by EA for 3 tile windows. It may also help others if they are wondering why 3 tile windows may not be working properly in some games.
peacemaker , thank you for pointing this out. This makes sense since, as you say, as 192 px is not a power of 2 and 256 is. If Brujah doesn't happen along shortly, I'll update the tutorial with this finding.
Having a bit of trouble here, not sure how to proceed. I'm stuck right at the beginning:
With this tutorial we will start in Blender. You already have your new opening created."
How do I create a new opening? Probably looking at the solution but I have no clue as to what I am missing. I am trying to resize a "Let there be light" window and make it counter height. I have the entire window remeshed but I have too large an opening. Trying to follow the tutorial but as I said, having issues with the start.
simgo689 For some reason you have an extra cut out that doesn't belong. Delete FCDA55319E1D11D9 and import your narrow cutout into AFF8899CBC1AC31A. Also, in your CutoutInfoTable resource MinimumWallHeight should be 3, 4 or 5. CutoutTileWidth should be 2 for this window. You may need to adjust your cutout images to fit correctly.
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