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Post by ckncreme on Jun 25, 2016 20:59:24 GMT -5
I got an idea from plasticbox where they hide most of the props from Oasis Springs, see here. In one of the comments, they suggest via s4pe to set MODL pointer in OBJD to zero to hide world objects. I figured out a way to do that using Sims4Studio. I was successful in hiding all the houses in Willow Creek and some other world objects. Encouraged by my success in hiding the prop houses, I decided to tackle the cars that pass by. I used the same method that I did for the houses but they still show up. Can someone help? The packages: www.mediafire.com/download/cg49a9s8ppvq978/removeVehicles.zipThe method I used to hide world props: -I used the buydebug cheat -Override Objects -typed vehicle into the search bar -clicked on one, saved it -Warehouse tab -went to the Object Definition row -in the Data tab, I pressed Edit Items next to Model -I removed the Model and Saved (did that for all the cars I wanted to hide) And that's basically how I was able to hide World Props. But the cars are still driving by..
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Post by Bakie on Jun 29, 2016 4:05:20 GMT -5
Hi ckncreme, I think one of the problems with the cars is that they also have effects on them like the lights at night. Beside that, there are 2 kinds of each car that drives around. There's one without effects and one with effects. I think you need to change them both. Further then that, I won't have any ideas right now. But maybe this will already help a bit.
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