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Post by Merman Simmer on Oct 4, 2016 17:14:00 GMT -5
max20 that's amazing! So you managed to rig the head? How did you do it? Hi guys I have ninjaripper but do not know how to use. could tell me in detail what you did to get the models, and which version of the program used?
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Post by adelin4504 on Oct 6, 2016 15:34:41 GMT -5
Which wrapper did you use??
I used inject wrapper And TS4.exe not TS4_64.exe
Is it right? But when i click F10 nothing happens... :(
Please do a much better Tutorial
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Post by Feyona on Oct 7, 2016 16:18:42 GMT -5
Hi Merman Simmer ! In details I did exactly what was written in readme file that was included in an archive with Ninjaripper and also read this instruction to see what to do in pictures, also it explains how to install and use the script for 3DS Max. After importing in 3DS Max and adjusting UV map you can export model as .OBJ or .FBX and import in blender. I believe I tried 2 settings and both worked the same way (no wrapper and D3D11 Wrapper). But can't be sure now, I don't remember, it was a month ago when I used this program last time. I think you can run a program and change wrapper settings while you are in the game and check if anything appeared in the folder. If you rip the scene from the game, you might get hundreds of pieces. Then you will have just import them one by one (I wasn't able to import everything all together) using the settings from this post that worked for me and Max20. Hello adelin4504 . There is a short instruction posted above. I don't have an intention to write tutorial for this program since it has own forum and it's not related to Studio or even working in 3D.
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Post by adelin4504 on Oct 8, 2016 4:45:10 GMT -5
Ok!
I will try. :D
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Post by robssr28 on Dec 10, 2016 15:27:44 GMT -5
HELP ME! I can't do this! Can you make this with my sim?! I need this for my machinima! :'( :'( :'( I've tried everything! :(
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Post by finnthehuman on Feb 15, 2017 9:34:28 GMT -5
I will try to port some for GTA SA
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Post by max20 on Feb 17, 2017 8:53:31 GMT -5
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Post by finnthehuman on Feb 21, 2017 8:17:07 GMT -5
I tested but it is exploded and posed,I need to ask someone to help me!!!!!!!!!
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Post by melqui7des on Mar 6, 2017 18:56:09 GMT -5
Hi, max20, I want to know about how you can ripping the models as perfect as you do? Can you help to migrate as you? I use Ninja Ripper but it doesnt looks like you. You can write me to this email if you are active: melqui7des@hotmail.com
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Post by Nela Zulf on Mar 19, 2017 12:54:28 GMT -5
Ahh thank you for this thread and tutorial for extract sim model now my sim in another games, example Gta San Andreas In sims game (CAS) In Gta San Andreas
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iluar
New Member
Posts: 2
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Post by iluar on Mar 23, 2017 11:12:35 GMT -5
I don't know how to rig my model. Someone help me. I ripped, but i need to know how to connect bones etc.
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Post by simuser on Mar 23, 2017 14:30:25 GMT -5
Hello,
How can you get textures to look like in-game ones (specifically, original Maxis textures)? Because once I rip them from game, I get 2 files, one in black and white, and one featureless skin-colored. Can you combine them or something?
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Post by max20 on Mar 23, 2017 14:49:48 GMT -5
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Post by simuser on Mar 23, 2017 15:09:30 GMT -5
Thanks a lot!
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Post by emboo2 on Apr 18, 2017 4:02:14 GMT -5
Hi Max20. Great results! I also use Blender. Do you mind sharing your settings for ninjaripper? (version number, wrapper, .exe target)
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