Hi, I try to capture my sims, but impossible, there is no file, it does not seem to capture, and I do not know why, because it's because I have DirectX 12, but I do not know how to go back to an earlier version.
Help please, I do not know how to do and I'm desperate.
PLEASE PLEASE PLEASE HEEEELP!! :'(
SORRY for my english, i'm spanish
Last Edit: Oct 29, 2017 8:56:37 GMT -5 by seluxerez
My sim and very bad render from 3DS Max (I blended together a few extracted textures and assigned as a map in 3Ds Max).
I imported the head in blender and scaled it down but have now idea how to rig it. So if anybody is willing to try I can share the link privately (this is my ingame sim ). As for the map, I think it's better to extract textures using S4S.
max20 you can try to rip a model by using ninjaripper (it's freeware). But it extracts the body in parts (hair, head+all accessories on it etc.). It can be extracted in 50-80 parts (depends on what's on sim at this moment) and textures in .DDS format. It's not rigged and I wasn't able to export UV correctly. But may be you can figure out by fiddling around. You'll need 3Ds max or Noesis to import .rip files. Don't know any other way to export real sims from the game.
It's my rip from CAS (sorry for bad render, I am horrible at rendering).
I want to achieve this similarity as these two sims of Feyona, they are the same but I do not get it
Agree. In the end, I managed to get my program to work, at least from a port that had DX11.
But now I have other different problems.
Thanks to you I have been able to reposition the texture and the UV correctly, so perfect.
But the problem is that the figure that extracts or captures the game is not really mine, is more standard. And it does not work for me
I tried to make a sims similar to my sister, it is a chubby girl, wide face and I have been shaping it over a photo of her for greater fidelity with her features, but the head that I open in 3DMax that captures Ninja Ripper has no nothing to see, is not the same.
The sims that rippea, has other features on the face as the standard sims of maxis, and the thin body and I do not understand why.
I have the hope that it is possible, because here I see sims exactly as in the game as is the case that I have quoted from Feyona.
For example here the same happens to max20, really the face that has exported has nothing to do with the one that has created in the game, the bigger ears, the jaw, and the length of the face is different.
Hi all, can anyone help me pls? I have two avatars in Sims 4 that I try to extract with ninjaripper. But it even does not start. I guess I have to force it to start in dx11, but everything I try dies not work. Anyone a golden hint for me? Or if anyone in the mood could send the sgi files.
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