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Post by owlplumbob on Nov 12, 2016 22:34:05 GMT -5
I loaded up a mesh I've been working on into my game, and when I went to test it did this: The closer I zoom the smaller the "stretched out" part gets. Any idea whats wrong? I thought I checked the weights but something might be wrong :P thanks
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Post by inabadromance on Nov 13, 2016 14:51:58 GMT -5
hi! It's hard to tell from only looking at it. Please can you be kind and share the package and blend file? Also, can you let us know what tutorials you followed?
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