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Post by whateverforever on Nov 15, 2016 14:31:00 GMT -5
Hello. I made a question regarding this some time ago, but this question hasn't been actually solved for me just yet, but I wasn't exactly clear about what I was having issues with.
So I have a premade pose of a Sim fixing their glasses while sitting down. I just need to move their hand so they're actually touching the glasses, but here's the problem: when I load the glasses in Blender, they're in the middle of the grid, not on the Sim. I did as I was told and assigned the glasses to the head bone, thinking the glasses would go to the Sim's face, but it just moved along with the head bone, still in the middle of the grid.
Desperate, I tried moving the glasses to where it would be on the Sim's face in CAS, but I couldn't be accurate with it.
Is there any way to place the glasses so that they are in the exact location where it would be in CAS? Thanks in advance for any further replies.
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Post by inabadromance on Nov 15, 2016 15:52:06 GMT -5
hi! I've already replied to you on that thread you first created and never got a reply to my last post. I'm locking this new thread and let's keep the conversation on the previous thread, since there's useful info already in there. Please read my last post, and tell me what steps are you following to append the glasses. Original Thread
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