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Post by ciablue on Dec 11, 2016 9:35:08 GMT -5
Hi! Im back to bug you guys again. After tinkering with the UV,Shadows, alphas,speculars (shiny?why is my sim shiny?), layer masks and the like. I was almost happy with the end result. I had a difficult time trying to recolor the end result. The soft blue top and light gray pants made for two very different shades of what ever color or pattern that I tried to apply. Having read that patterns work best when placed over a light base. I figured that I would try to make my mesh white. Sadly while beating my mesh into submission, I've lost most of the fabric folds,seams and creases that were part of the original texture. I found the tutorial on Baking shadows and thought that might help restore some of the depth that was now missing. So I followed the tutorial only to discover that it did tell me exactly what to do with the shadows once they finished cooking. So I tried to apply them per OMs tutorial for object shadows. I placed my original texture over the Baked Shadows as an overlay. The results aren't exactly what I had in mind. My poor sim turned into a mannequin. And the resulting shadows look more stripe like that shadow like. So my questions are (About time right?) 1. How do I properly apply the shadows Ive baked so that I don't lose my skin. 2. How best to add missing details back into the mesh? Is there a way to import details back in as some sort of overlay without bringing color with them? 3.Did I go about recoloring all wrong? Is there some way to better normalize the different colors you end up with when join two different meshes? Should I have maybe started out with grayscale and worked from there?
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Post by brujah on Dec 11, 2016 11:51:33 GMT -5
- I'm assuming you forgot to delete/make transparent the parts of the texture that are not your clothing.
- Take a look at step 4 of THIS TUTORIAL
- Everyone has their own techniques for recoloring. It makes a difference which program you use. I (for example) use Photoshop. (I know you've taken a look at my texturing tutorial.)
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Post by ciablue on Dec 11, 2016 15:39:42 GMT -5
Thanks much sir! Loving the tutorial! I going to make this thing a denim jumper yet! lol last attempt looked like she was wearing a dark blue burlap sac. You all make this look so easy
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Post by inabadromance on Dec 11, 2016 19:50:19 GMT -5
hi! if you share the blend it'd be easier to understand why isn't baking properly .
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Post by ciablue on Dec 12, 2016 0:39:14 GMT -5
I found my error. There were two versions of the tutorial that I followed. The Second one (the one I followed) didn't list the the part where I was to remove certain parts of my UV using the P key. Or the part about making invisible body meshes.
So Ill be retrying with my newly gleaned information. Ill post the results and my blend and package once complete. Thanks you!
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Post by ciablue on Dec 12, 2016 13:13:15 GMT -5
Okay. I separated the hands and chest bits from the mesh using P and baked them first. But I was unable to convince blender to bake my second set of shadows onto the same image. Instead of a new merged image where my hands and neck were transparent but visible Blender seems to overwrite the first image with the new one. Im not sure if its working as intended or Im doing something wrong. Aside from that issue I was able to take the shadows which baked with the parts that I tried to make transparent. I had to edit them on my own. But Im pleased with how it turned out. Less flat looking around the belt. One step closer to finishing Currently attempting to paint on some wrinkle crinkles with disastrous results! Sharing my Blend and package for review. If anyone notices that Ive done something wrong, please let me know Blender FilePackage FileThanks! CiaB
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Post by inabadromance on Dec 12, 2016 13:49:30 GMT -5
hi!You can't bake two different times into the same image. You first bake the skin (that will go into the shadow- tutorial.) Then you bake what will be going to the main texture of the item.
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Post by ciablue on Dec 12, 2016 14:56:20 GMT -5
OoooooOoooo I see! Off to rebake and readd! Thank you! EDIT! Yep that worked MUCH better! Thanks you guys!!! Now to add color!
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