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Post by buzybeez on Dec 15, 2016 2:13:51 GMT -5
I'm trying to make a bodysuit and it shows up like this in-game: I've combed through some of the tutorials on here but honestly I'm very confused. I haven't touched any of the geometry stuff, so I think that's causing it? Here's the blend file and the package file: Blend PackageAny help would be appreciated, thanks!
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Post by Mathcope on Dec 15, 2016 2:30:11 GMT -5
Hi, the problem is with weights. Currently your bodysuit doesn't have that assigned. You need to transfer them using THIS tutorial. However, I don't quite understand what you're trying to make. If you don't want to edit the geometry at all, there's no need to tinker with blender or the weights. Do you want to make a new mesh (new geometry) or a texture edit?.
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Post by buzybeez on Dec 15, 2016 2:50:45 GMT -5
I wanted to make a new mesh, I just was really confused about the geometry stuff so I didn't do change any of that.
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Post by Mathcope on Dec 15, 2016 3:10:51 GMT -5
Well, if you haven't worked with meshes or any 3d models before, this is quite a hard step to jump right into. I would suggest you start with something easier. Recolors first, then some "frankmeshing". (Tutorial HERE. There's also a very detailed guide on how to create clothing HERE that covers how to get to know the clothes better. And also, I recommend you look into the tutorials in the index of tutorials. It's quite easy to find things and they are sorted by complexity. To find the CAS tutorials just scroll down until you see that heading. If you have more specific questions feel free to ask.
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Post by buzybeez on Dec 15, 2016 4:14:57 GMT -5
Thanks for linking the weights tutorial - that fixed it! Now I need to mess around with the textures and stuff. I've done some 3D meshes for objects, this is just my first time making a CAS object. And I've been using the detailed clothing tutorial
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