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Post by kitty44 on Dec 23, 2016 5:13:35 GMT -5
Sorry the picture's a bit big. I took it before weight painting since I thought the colours looked Christmas-y haha. How would I go about mirroring these helix piercings? Edit: Also wondering if I'll need to worry about ear morphs?
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Post by inabadromance on Dec 23, 2016 11:55:00 GMT -5
hi! You can use the mirror modifier
or you can select the part of the mesh in edit mode, and head over to the bottom menu for "mesh / mirror" and play with the options they give you.
As for weight, there's no bone or weight on that zone of the head. There's no type of earrings like this that are able to move with the ear that i know of for this reason.
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Post by kitty44 on Dec 23, 2016 13:17:52 GMT -5
hi! You can use the mirror modifier or you can select the part of the mesh in edit mode, and head over to the bottom menu for "mesh / mirror" and play with the options they give you. As for weight, there's no bone or weight on that zone of the head. There's no type of earrings like this that are able to move with the ear that i know of for this reason. Alright, thank you. I have seen piercing sets with earrings like this, Pralinesims has some for example, so there must be a way (unless you meant that would affect morphing). I figured I'll vertex paint it and go from there, look up/ask for help if needed. I'll check out that video - I haven't been able to get the mirror modifier to reflect it onto the other ear properly.
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Post by inabadromance on Dec 23, 2016 13:28:31 GMT -5
Those type of earrings get resized if you resize the head, they don't accommodate if you move the ears. The position is fixed. Try moving the ears on their earrings and let me know. i could be wrong!
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Post by kitty44 on Dec 23, 2016 16:54:30 GMT -5
Those type of earrings get resized if you resize the head, they don't accommodate if you move the ears. The position is fixed. Try moving the ears on their earrings and let me know. i could be wrong! Yup, you're right. They don't move. Thank you c:
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