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Post by pinkmuffin on Jan 14, 2017 6:33:00 GMT -5
I am currently trying to make a barstool but can't get the shadows/lights off. In S4S it looks finde but in game ... Any tipps? .package of itblender file
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Post by inabadromance on Jan 14, 2017 13:25:00 GMT -5
hi! Are you using the latest 3.0.0.7 of s4s? if not, please re clone the item using the latest version.
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Post by Mathcope on Jan 14, 2017 13:31:27 GMT -5
Also, you have your images imported wrong. The first DST image is your diffuse The second should be the bump/normal map, however you imported again your diffuse The third is the specular. Which lacks of black alpha . It should look grey in the warehouse for a matte effect.
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Post by pinkmuffin on Jan 15, 2017 4:28:20 GMT -5
inabadromance - Yes, I am already using the newest version of studio Mathcope - I cannot get either to work. My alpha looks always black in studio and I am really bad with bump maps. I tried it again importing my bump and spec files (hopefully correctly this time) but still see those weird shadows. Sorry for the problems and thank you both so much for helping! new s4s file
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