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Post by fursims on Feb 18, 2017 7:14:09 GMT -5
Hi, i was wondering what the best way would be to create very shiny object. I want to make kitchen counters like this: But creating 'fake' shine on the texture or dts images would only create shine that never really moves or responds to turning the camera or light used in the game. in ts3 it was possible by choosing different textures and the light of the game would respond to that. How do i manage to get this right?
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Post by Feyona on Feb 18, 2017 7:18:45 GMT -5
Hi fursims, you will need to add/edit specular map. Here is a tutorial how to change it.
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