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Post by BrazenLotus on Mar 1, 2017 15:22:37 GMT -5
I'm liberating the harvestables and have noticed that the price decays the second you move it into your inventory. I've tried changing out a few of the numbers that look like they may affect the tuning for the fruit, but to no avail. Does anyone have any clues as to which sections I need to edit to keep the price from decaying when you move it to inventory?
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Deleted
Deleted Member
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Post by Deleted on Mar 2, 2017 6:33:33 GMT -5
it might be a particular script on the object tuning that's causing the decay, Let me see if I can dig around the xmls for you then at least you will know which particular xml is the culprit. Well I'm stumped, lol, I cant find any numbers indicating change when a fruit is placed in the inventory, I'm guessing it might have something to do with the forced client update when you put it into your inventory, stay tuned I'm sure someone will be able to help you, sorry I couldn't be of more help
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