fursims, yes, please open new thread in Creator Help section. Link this tut and provide pictures of your progress and possibly .blend file.
Please don't DM me here or elsewhere asking for assistance with Ninjaripper or CC. I don't work in Ninjaripper anymore. Please post your questions in Creator Help thread so everyone can chime in and help solving the problem
Post by mikkelwestphal on Jan 30, 2018 17:57:19 GMT -5
Hey I have been trying to figure this out all day....feel like im not getting anywhere. I have Blender 2.76, set up like the 2.8 style..i do what is shown but when i save the file then try to import the so called fixed mesh and i get this issue.. MOD EDIT: Please do not quote the tutorial without specifying which step you are having an issue with, fixed image link.
mikkelwestphal Please open a new thread in the creator studio section for your issue. Also there is no picture at the link located in your last post.
Make sure to share the .blend as well in your new thread so that we can have a look at it.
EDIT : I just noticed you already created a thread for this, so please refrain from posting in this tutorial section about the issue. Thank you I will remove your 2 previous posts that are also in your other thread.
mikkelwestphal, many people are trying to get help. but you are going at it the wrong way. i understand that you want your problem solved but posting in a million different threads won't help you. it only aggravates us moderators who have to move your posts.
I've had many problems with this tutorial. If "nearest vertex" is only for identical meshes, then which one should we choose? what are each of them for? I'm trying to transfer weights from one dress to a brand new one I made from scratch, but nothing happens. Similarly, I've had problems where a mesh takes on weights, but all weights get assigned to every part of the mesh, so it deforms in game. I'm almost positive it has to do with the choosing a method thing.
Hi guys I have a big problem with every dress that I create using Blender & MD as shown in the photo, but this doesn't happen when I use S4CASTools but I cant use subdivision , for a great weight transfer when I use CASTools Can anybody help me please? My problem is that dress icon that has bugs but as you see the dress looks great on my sim's body.
AleNikSimmer yep I just tried removing the icon in S4S but still not working , Also it works in other animations ... the only places that the dress looks like that is in the CAS icon and the gallery picture I dont really know what to do :( x_x
Post by AleNikSimmer on Jun 30, 2018 5:43:53 GMT -5
nimsad82 at this point I don't know :( I had hair that had this problem but in CAS and game looked fine, then after several trials with different animations I realized that the weight problem was in game too but not always visible. What I did to solve this was deleting all the weight groups in blender (not just removing the assigned weight on the group, but the group itself) and then re-transfer/assign them. I don't know why but some vertex were left out during the process the first time and this was causing the issue.
Origin: AlexiaNikita CC name: AleNik TSR - Twitter - Tumblr: AleNikSimmer (I post WIPs)
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