Post by theplumbobarchitect on Mar 7, 2017 12:40:32 GMT -5
Hello everyone!
So I have been making objects for a while now, but the one thing I have been avoiding forever is making plants, because it always seemed like a lot of work and something I would rather avoid until I felt like I had enough experience to make my own.
I have tried in the past, but it didn't look right, so I just left it. But I recently decided to make a plant using the leaves + their texture from the huge plant from Movie Hangout Stuff, the one with the coloured pot.
I resized the mesh so it was smaller and made a new planter from scratch where I could put the leaves on. I used a Base Game mesh for this, so anyone who doesn't have the Movie Hangout Stuff pack, can use the plant as well. So far so good, except, when I go in game, it doesn't look good at all. All the leaves have extremely jagged edges and on top of that, it's all black around the edges too. Funny thing is, is that when I put this exact same mesh on the MHS base, it doesn't happen. I fiddled around with some things that might cause it, like the specular map, the bump map, I even took a look at the occluders because who knows, that might be a problem, but I still haven't found a solution.
Maybe it's because the transparency on the Base Game plant I used behaves differently than the MHS one does? But I have no idea how to even fix something like that. If it was just for my own use, I would just keep the plant on the MHS base and call it a day, but I really want it to be base game compatible. Here are some pictures:
Left is the Base Game plant, right is the same mesh/texture on the MHS plant.
The base game plant also is way darker for some reason, even though it's the same texture.
I have no idea if anyone here could help me with this or if I have overlooked an extremely simple solution. I hope someone knows what to do!
So I have been making objects for a while now, but the one thing I have been avoiding forever is making plants, because it always seemed like a lot of work and something I would rather avoid until I felt like I had enough experience to make my own.
I have tried in the past, but it didn't look right, so I just left it. But I recently decided to make a plant using the leaves + their texture from the huge plant from Movie Hangout Stuff, the one with the coloured pot.
I resized the mesh so it was smaller and made a new planter from scratch where I could put the leaves on. I used a Base Game mesh for this, so anyone who doesn't have the Movie Hangout Stuff pack, can use the plant as well. So far so good, except, when I go in game, it doesn't look good at all. All the leaves have extremely jagged edges and on top of that, it's all black around the edges too. Funny thing is, is that when I put this exact same mesh on the MHS base, it doesn't happen. I fiddled around with some things that might cause it, like the specular map, the bump map, I even took a look at the occluders because who knows, that might be a problem, but I still haven't found a solution.
Maybe it's because the transparency on the Base Game plant I used behaves differently than the MHS one does? But I have no idea how to even fix something like that. If it was just for my own use, I would just keep the plant on the MHS base and call it a day, but I really want it to be base game compatible. Here are some pictures:
Left is the Base Game plant, right is the same mesh/texture on the MHS plant.
The base game plant also is way darker for some reason, even though it's the same texture.
I have no idea if anyone here could help me with this or if I have overlooked an extremely simple solution. I hope someone knows what to do!