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Post by b4bym0ney on Mar 8, 2017 17:54:34 GMT -5
Hello my loves! So I was messing around with a few things in S4S and edited one of the base game swimsuits. However, because I'm a total doughnut and thought the swimsuit I was editing was somehow completely flat against the sim body ended up with this mess: So obviously I now need to (I assume) edit the actual mesh of that swimsuit in Blender to get rid of the original swimsuit shape lines at the tops of her legs? Could anyone point me in the direction of a tutorial for something like this? Is it as simple a fix as I'm trying to assume it is? I've never used Blender before so I have no idea where to start, so any help would be greatly appreciated! (Also, I'm using a Macbook Pro if that makes any difference)
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Post by Mathcope on Mar 8, 2017 18:14:46 GMT -5
Hi! You're not mistaken. The swimsuits are just painted over the body. They are "flat" as you describe. This issue is caused by the Shadow map, you need to edit it to match your new cuts. HERE is a tutorial that covers this.
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Post by b4bym0ney on Mar 8, 2017 18:19:55 GMT -5
Hi! You're not mistaken. The swimsuits are just painted over the body. They are "flat" as you describe. This issue is caused by the Shadow map, you need to edit it to match your new cuts. HERE is a tutorial that covers this. You are an angel! Thank you so much!
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