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Post by Chicklet45368 on Mar 9, 2017 11:24:14 GMT -5
Hi all,
I'm still so very new to blender, but what I'm trying to do is create a chain to suspend a ladder from the ceiling. I wanted to add a couple of hanging lights from the ladder as well, so I didn't really want to try and make individual chain links to form the chain in order to keep the poly count down.
So, what I thought I could do was use a chain texture that has an alpha on a 3 sided mesh, or something like that, to create the illusion of a chain without actually having a physical 3D chain. Since it's going on the ceiling and will be fairly small I don't think the detail needs to be perfect.
Is this possible? Or am I going about it wrong?
If this would work, how do I make each side be transparent in blender so that I can add my alpha texture to it in S4S?
Thanks for all your help and input! Much appreciated!
- Chicklet
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Post by inabadromance on Mar 9, 2017 12:05:11 GMT -5
hi! I suggest you reading this post, it explains transparency and how to set it up so that you can see it correctly in blender while you're working on it. Clone a plant so that you can start of with a doublesided plane and transparency from scratch. I feel that you should do both, with geometry and with planes and decide what looks or works better for you.
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Post by Chicklet45368 on Mar 9, 2017 12:24:44 GMT -5
Thanks for the quick reply, link, and suggestions. That will be my "homework" when I get off work tonight. lol
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