As you can see, normal objects with a flat surface have no weird shadow on top of them. My objects have a shadow and I can't figure out why.. I know how to convert meshes (I converted the table on the left) and those meshes always look normal. So what am I doing wrong? The texture file of the right painting is completely white.. I can't imagine that it's a texture problem. I also don't think that it's a specular or bump problem, but who knows..
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