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Post by sarahlorraineee on Apr 2, 2017 17:43:21 GMT -5
hello! i am trying to make an accessory vest as well as make a few of my other cc male jackets into accessories. i keep getting stuck at the same place! in this picture you can see that the texture for the vest gets picked up by most shirts, how can i fix this? here is the package: www.dropbox.com/s/eqg5844gwfqwgi1/kismetsims%20accesory%20vest.package?dl=0here is a photo:https://www.dropbox.com/s/brzq3nj16eckg15/04-02-17_6%3A31%3A33%C2%A0PM.png?dl=0 i guess i dont really know what else to add? this happens with both ea shirts and cc.... the mesh is only the vest with no "body" i tried with the body also and that didnt help. thanks in advance!
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Post by inabadromance on Apr 2, 2017 17:53:00 GMT -5
Hi! Welcome to the forums. You need to move the jacket's UV elsewhere so it doesn't overlap with the sim's body and edit all the textures to match this modification. here's a few links to help you out: - clothing uv (item 3). - move uv basics. - Body template. (placement options) Whatever place you choose to move your uv to, there's always going to be something overlapping. If you move it to the HAT space, then your sim can't use hats. That's just how the game works.
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Post by sarahlorraineee on Apr 2, 2017 18:14:12 GMT -5
thanks so much! i can try that!
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Post by sarahlorraineee on Apr 2, 2017 19:17:17 GMT -5
it worked!
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Post by inabadromance on Apr 2, 2017 19:31:30 GMT -5
I'm glad
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