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Post by ghardenia on Apr 13, 2017 9:15:32 GMT -5
Hi peeps! I'm sorry if a similar problem has been already solved, I did look through the threads and didn't see anything regarding to this, but. You know, sorry if I'm just being daft! The problem I'm facing is this: I wanted to recolor the base game debug item coffee bag, and as far as recoloring goes, it turned out great. However, I wanted to swap the original coffee icon on it to another as it was very pixelated, low-quality and not for my liking. However, the swapped logo looks just as bad in S4Studio, as well as in game, while in Photoshop it looks fine. I was wondering if it has to do with something I did wrong, or just the original item being low-quality, as it is not meant for decor purposes. Here are some pictures: This is how it looks like in Photoshop. Like I said, sharp and nice. And this is how it looks like in S4Studio. All jumbled and weird. Here's another photo of it in game. Thank you for any help in advance!
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Post by linamints on Apr 13, 2017 9:22:53 GMT -5
I'd suggest increasing the size of your texture image. In my experience it can make a noticeable difference in the blurriness of object textures.
Good luck!
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Post by ghardenia on Apr 13, 2017 16:54:41 GMT -5
Thank you! I'll do that.
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