Post by SelaronoSims on Feb 7, 2017 3:15:40 GMT -5
Been using gimp awhile and the gimp tutorial just REALLY confused me....like, a lot. Is there anyone who can help me further???? Like, hold my hand a bit and break it down crayola style?? I have shirt that is giving me fits and I just want to add a little bit of depth and maybe a crease or 2....help
First, thanks a lot for this tutorial. I use Gimp and this tutorial helped me to create my very first bump map, but I would like to add some little things.
I'm using Gimp 2.8 and I didn't have the normalmap menu. For those like me, know that it's a plug-in you can download from the Gimp plug-in registry : bump map plug-in. It's only some files you have to copy, not a big deal. It works perfectly well and if you follow the tutorial given on this forum, you will have a perfect bump map for your object.
Also, I would like to add something else. Now that with the latest version of Sim4Studio you can export the different files of a recolor (specular, diffuse, normal, etc) very easily, do it before replacing them. I had the surprised to discover while creating a new swimsuit, that the bump map had not the same size of the diffuse texture. While the diffuse texture is 1024x2048, the bump map is 1024x1024. This causes a very strange preview in game 'til I figured out what was the problem. So my advice when you do recolors, extract and check the texture files before doing your own.
Anyway, thanks again for the tutorial. It was a great help for me.
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