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Post by Zelrish on Apr 18, 2017 8:33:04 GMT -5
Hi everyone,
Could someone explain to me why is it that the hair colors are almost always linked between creators haircuts? Is it because they used the same packages to clone from or something?
Is there an id or something in the CAS ressources that I could modify for this behavior to stop or is it deeper implemented in the game?
It is not game breaking but would be nice if I could fix that in my game.
ty
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Post by inabadromance on Apr 18, 2017 17:07:03 GMT -5
hi! Can you explain the issue a little more? I'm not sure i'm understanding "linked between creators haircuts".
Do you have any examples?
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Post by Zelrish on Apr 19, 2017 3:05:09 GMT -5
Sure,
For example I give a sim a haircut from the creator Anto (very nice haircuts) and I set the hair color to black for the outfit : "everyday 1". Then I give another haircut from Anto to this sim for his/her outfit : everyday 2 and decide to set the hair color to blond.
from then if I check back the outfit : "everyday 1", the hair color will have been switched to blond as well. If I reset it to black, black will also be applied to the "everyday 2" outfit. This behavior" also happens between categories. I can give an Anto haircut for the outfit "swimwear 1" and the same will happen with the color.
This can also happen with different creators sometimes :s Recently I had the issue between 2 different hair creators and I had to switch to the different outfits to re-set the hair color once I was done selecting the haircuts for the colors to finally stick (and I used 1 haircut per creator)
I just don't know the common ground here. What is creating this "issue". I guess there is some common id somewhere in all those packages. My understanding is that the game originally doesn't allow you to have different hair colors per outfits (I am not certain because of all my CC now -_-). So I am guessing this is the basic problem. But the fact that using CC from different creators is allowing you to change the hair color is making me want to identify the root of the problem so I can "fix" this.
PS : Now that I remember it, recloning doesn't help as I recloned a creation recently because of a recolor swatch that was not working, and the color selected was kept between the new package (I only copied 2 swatches), the original and the other creations from this creator.
Sorry for the wall of text, I hope it is somehow clearer and that I didn't give too many infos at once (I tend to do that as I write my thought process..)
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Post by Zelrish on Apr 21, 2017 2:39:44 GMT -5
Thank you @wj for the method and tests ^^ This is quite useful. It somehow seems to be linked to the swatches themselves. I noticed yesterday while trying again to change some hair colors that a lot of creators seem to use the exact same swatches as base game haircuts. I am going to try tonight to simply change the swatches colors of an existing package to see what happens. Otherwise I will have to create additionnal packages using your method. Thank you again
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Post by cursedbeasts on May 1, 2017 16:13:25 GMT -5
Sims 4 hairstyles are linked based on the hex codes of the swatches. If you want to have a linked color, just write down the hex code of the color you used, and use that in your next creation. it doesn't seem to work with pure black (#000000) and the colors get glitchy if there's too little difference between the codes like #000000 and say #000001
So if you use Maxis colors, there is a guide on properly linking maxis swatches, and if you have your own set of colors, you can write down the hex codes and use them consistently in any new hairstyles. It also works with beards and eyebrows.
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Post by Zelrish on May 2, 2017 3:50:25 GMT -5
Nice, this is exactly the information I was looking for. Thanks a lot
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