I've been working on assembling certain parts for a Sim I've been attempting to use, but when I combined the components in the game I ended up with this.
I have an idea on what it is. Since I checked the Texture files and The hat overlaps with both the tails and the ears. Is there a way to move the texture of the hat away from the other accessories so that they don't overlap without using Blender? Since Blender has refused to work with me or even import any 3D Meshes
You need to map (move uv) of the tail somewhere in the right bottom place on the map. Find the map here.
Please don't DM me here or elsewhere asking for assistance with Ninjaripper or CC. I don't work in Ninjaripper anymore. Please post your questions in Creator Help thread so everyone can chime in and help solving the problem
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