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Post by Leniad on May 29, 2017 16:03:15 GMT -5
I ran into this issue before, but it always had to do with a rig position and resolved itself. These are 2 different EA bottles, so I can always import the mesh of the second one that displays correctly if necessary. Not sure why the first image is cut off. I lowered the object via the rig, just to see, but the lower part of the bottle disappeared. I tried adding a 116x116 custom thumbnail and a 64x64 custom interaction queue thumbnail via the tutorial, with no change. Just stumped and wondered if anyone knew.
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Post by brujah on May 29, 2017 19:31:41 GMT -5
This is controlled by the CutoutInfoTable resource. In it the bounds should match the Model bounds.
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Post by Leniad on May 29, 2017 23:04:41 GMT -5
I tried but nothing, Re-imported the working one - exactly same bounds and it works properly. More strangeness. LOL
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