Post by slothsama on Jun 24, 2017 13:45:34 GMT -5
I've been trying to import a hair from mmd into sims 4 studio for approximately 5 hours straight now. I've checked the uv map. The type and cut. the weight. etc. and I still get this error message when trying to import mesh
The Sims 4 Studio - Version 3.0.1.8
System.AggregateException: Ett eller flera fel har uppstått. ---> S4Studio.Blender.BlenderException:
File "<string>", line 2, in <module>
File "C:\ProgramData\S4Studio\Scripts\geomexporter.py", line 39, in <module>
save_geom(geom, o, body_type)
File "C:\Users\[UserName]\AppData\Roaming\Blender Foundation\Blender\2.78\scripts\addons\s4studio\cas\blender.py", line 42, in save_geom
hash = FNV32.hash(vertex_group.name)
File "C:\Users\[UserName]\AppData\Roaming\Blender Foundation\Blender\2.78\scripts\addons\s4studio\helpers.py", line 24, in hash
byteArray = str(string).lower().encode(encoding='ascii')
UnicodeEncodeError: 'ascii' codec can't encode characters in position 0-3: ordinal not in range(128)
vid S4Studio.Blender.BlenderUtilities.RunBlender(String script, String blend, Boolean background, Boolean check_version) i C:\Sims\Studio\S4S\TheS4Studio\S4Studio.Shared\BlenderUtilities.cs:rad 248
vid S4Studio.Blender.BlenderUtilities.ImportGeom(String custom_blend, String custom_geom, Int32 body_type, String cut) i C:\Sims\Studio\S4S\TheS4Studio\S4Studio.Shared\BlenderUtilities.cs:rad 361
vid S4Studio.ViewModels.CAS.CASLODItem.ImportMesh(BlenderUtilities blender_util, String blender_path) i C:\Sims\Studio\S4S\TheS4Studio\S4Studio.Shared\ViewModels\CAS\CASLODItem.cs:rad 192
vid S4Studio.ViewModels.CAS.CASStandalone.<>c__DisplayClass71_0.<ExecuteImportMesh>b__0() i C:\Sims\Studio\S4S\TheS4Studio\S4Studio.Shared\ViewModels\CAS\CASStandalone.cs:rad 417
vid System.Threading.Tasks.Task.InnerInvoke()
vid System.Threading.Tasks.Task.Execute()
--- fluff på stackspårning för interna undantag ---
---> (Internt undantag #0) S4Studio.Blender.BlenderException:
File "<string>", line 2, in <module>
File "C:\ProgramData\S4Studio\Scripts\geomexporter.py", line 39, in <module>
save_geom(geom, o, body_type)
File "C:\Users\[UserName]\AppData\Roaming\Blender Foundation\Blender\2.78\scripts\addons\s4studio\cas\blender.py", line 42, in save_geom
hash = FNV32.hash(vertex_group.name)
File "C:\Users\[UserName]\AppData\Roaming\Blender Foundation\Blender\2.78\scripts\addons\s4studio\helpers.py", line 24, in hash
byteArray = str(string).lower().encode(encoding='ascii')
UnicodeEncodeError: 'ascii' codec can't encode characters in position 0-3: ordinal not in range(128)
vid S4Studio.Blender.BlenderUtilities.RunBlender(String script, String blend, Boolean background, Boolean check_version) i C:\Sims\Studio\S4S\TheS4Studio\S4Studio.Shared\BlenderUtilities.cs:rad 248
vid S4Studio.Blender.BlenderUtilities.ImportGeom(String custom_blend, String custom_geom, Int32 body_type, String cut) i C:\Sims\Studio\S4S\TheS4Studio\S4Studio.Shared\BlenderUtilities.cs:rad 361
vid S4Studio.ViewModels.CAS.CASLODItem.ImportMesh(BlenderUtilities blender_util, String blender_path) i C:\Sims\Studio\S4S\TheS4Studio\S4Studio.Shared\ViewModels\CAS\CASLODItem.cs:rad 192
vid S4Studio.ViewModels.CAS.CASStandalone.<>c__DisplayClass71_0.<ExecuteImportMesh>b__0() i C:\Sims\Studio\S4S\TheS4Studio\S4Studio.Shared\ViewModels\CAS\CASStandalone.cs:rad 417
vid System.Threading.Tasks.Task.InnerInvoke()
vid System.Threading.Tasks.Task.Execute()<---
Can someone please tell me how to fix this.
The Sims 4 Studio - Version 3.0.1.8
System.AggregateException: Ett eller flera fel har uppstått. ---> S4Studio.Blender.BlenderException:
File "<string>", line 2, in <module>
File "C:\ProgramData\S4Studio\Scripts\geomexporter.py", line 39, in <module>
save_geom(geom, o, body_type)
File "C:\Users\[UserName]\AppData\Roaming\Blender Foundation\Blender\2.78\scripts\addons\s4studio\cas\blender.py", line 42, in save_geom
hash = FNV32.hash(vertex_group.name)
File "C:\Users\[UserName]\AppData\Roaming\Blender Foundation\Blender\2.78\scripts\addons\s4studio\helpers.py", line 24, in hash
byteArray = str(string).lower().encode(encoding='ascii')
UnicodeEncodeError: 'ascii' codec can't encode characters in position 0-3: ordinal not in range(128)
vid S4Studio.Blender.BlenderUtilities.RunBlender(String script, String blend, Boolean background, Boolean check_version) i C:\Sims\Studio\S4S\TheS4Studio\S4Studio.Shared\BlenderUtilities.cs:rad 248
vid S4Studio.Blender.BlenderUtilities.ImportGeom(String custom_blend, String custom_geom, Int32 body_type, String cut) i C:\Sims\Studio\S4S\TheS4Studio\S4Studio.Shared\BlenderUtilities.cs:rad 361
vid S4Studio.ViewModels.CAS.CASLODItem.ImportMesh(BlenderUtilities blender_util, String blender_path) i C:\Sims\Studio\S4S\TheS4Studio\S4Studio.Shared\ViewModels\CAS\CASLODItem.cs:rad 192
vid S4Studio.ViewModels.CAS.CASStandalone.<>c__DisplayClass71_0.<ExecuteImportMesh>b__0() i C:\Sims\Studio\S4S\TheS4Studio\S4Studio.Shared\ViewModels\CAS\CASStandalone.cs:rad 417
vid System.Threading.Tasks.Task.InnerInvoke()
vid System.Threading.Tasks.Task.Execute()
--- fluff på stackspårning för interna undantag ---
---> (Internt undantag #0) S4Studio.Blender.BlenderException:
File "<string>", line 2, in <module>
File "C:\ProgramData\S4Studio\Scripts\geomexporter.py", line 39, in <module>
save_geom(geom, o, body_type)
File "C:\Users\[UserName]\AppData\Roaming\Blender Foundation\Blender\2.78\scripts\addons\s4studio\cas\blender.py", line 42, in save_geom
hash = FNV32.hash(vertex_group.name)
File "C:\Users\[UserName]\AppData\Roaming\Blender Foundation\Blender\2.78\scripts\addons\s4studio\helpers.py", line 24, in hash
byteArray = str(string).lower().encode(encoding='ascii')
UnicodeEncodeError: 'ascii' codec can't encode characters in position 0-3: ordinal not in range(128)
vid S4Studio.Blender.BlenderUtilities.RunBlender(String script, String blend, Boolean background, Boolean check_version) i C:\Sims\Studio\S4S\TheS4Studio\S4Studio.Shared\BlenderUtilities.cs:rad 248
vid S4Studio.Blender.BlenderUtilities.ImportGeom(String custom_blend, String custom_geom, Int32 body_type, String cut) i C:\Sims\Studio\S4S\TheS4Studio\S4Studio.Shared\BlenderUtilities.cs:rad 361
vid S4Studio.ViewModels.CAS.CASLODItem.ImportMesh(BlenderUtilities blender_util, String blender_path) i C:\Sims\Studio\S4S\TheS4Studio\S4Studio.Shared\ViewModels\CAS\CASLODItem.cs:rad 192
vid S4Studio.ViewModels.CAS.CASStandalone.<>c__DisplayClass71_0.<ExecuteImportMesh>b__0() i C:\Sims\Studio\S4S\TheS4Studio\S4Studio.Shared\ViewModels\CAS\CASStandalone.cs:rad 417
vid System.Threading.Tasks.Task.InnerInvoke()
vid System.Threading.Tasks.Task.Execute()<---
Can someone please tell me how to fix this.