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Post by thyagom on Jun 25, 2017 18:46:18 GMT -5
How to create a shadow for a new mesh?
So, I created a new mesh for the game a necklace and wanted to create a shadow for him.
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Post by quiddity on Jun 25, 2017 20:40:31 GMT -5
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Post by SLYD on Jun 25, 2017 22:02:16 GMT -5
You can use blender to bake a shadow map. Follow this tutorial for details.
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Post by thyagom on Jun 26, 2017 11:16:31 GMT -5
You can use blender to bake a shadow map. Follow this tutorial for details. omg, thank you!
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Post by thyagom on Jun 26, 2017 12:33:54 GMT -5
You can use blender to bake a shadow map. Follow this tutorial for details. So .. your tutorial did not work! I'm in need of a tutorial that works for necklace-type accessories.
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Post by inabadromance on Jun 26, 2017 15:27:13 GMT -5
hi! The tutorial that SLYD linked you is the one that you should be following as it applies to any CAS item that you want to bake its shadow. Is there a step in particular that you're not understanding or getting stuck with?
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Post by SLYD on Jun 26, 2017 18:47:29 GMT -5
You can use blender to bake a shadow map. Follow this tutorial for details. So .. your tutorial did not work! I'm in need of a tutorial that works for necklace-type accessories. Have you read from Pt.2 step 11: Your mesh does NOT include the sim body mesh, e.g. necklaces, acc clothing? I'm using an accessory coat as an example. But the process is exactly the same for necklace.
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Post by thyagom on Jul 13, 2017 9:59:32 GMT -5
So .. your tutorial did not work! I'm in need of a tutorial that works for necklace-type accessories. Have you read from Pt.2 step 11: Your mesh does NOT include the sim body mesh, e.g. necklaces, acc clothing? I'm using an accessory coat as an example. But the process is exactly the same for necklace. yes I made it. Thank you! It was the Blender I was using, which I could not.
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