Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Jun 28, 2017 20:36:17 GMT -5
well I followed a difficult (image files were all broken) tutorial on how to combine top and bottom meshes and created a new clothing mesh which loads and looks great in game. except for one problem. the shirt I lengthened doesn't bend when she sits down. the mesh stays in the same position as when she stands. the pants look fine. how do I fix this. did I miss a step?
|
|
|
Post by inabadromance on Jun 28, 2017 22:06:22 GMT -5
hi! I apologize for the image issue, that's a recent change from the uploading page that is been used to host the images. I'm sure it will get fixed soon. As for your project, you probably need to re do the weight of your clothing. You can follow the tutorial for weight transfer for that. And i'm pretty sure that you'll need to re do the UV_1 as well. If you want to avoid doing the above, i would suggest starting with a longer skirt and deleting the row of vertices you don't want instead of making a short skirt longer.
|
|