Post by luvelynsweet on Jul 13, 2017 12:58:08 GMT -5
I made some custom slides and was able to get them in game successfully and working. However, I noticed that when I use a bigger sim model and increase the calf size the feet and shoes do not move along with the sliders and stay small. This makes it look very weird and distorted in game. How do I get the feet and shoes to move along with the sliders? pic for reference
Please don't DM me here or elsewhere asking for assistance with Ninjaripper or CC. I don't work in Ninjaripper anymore. Please post your questions in Creator Help thread so everyone can chime in and help solving the problem
Post by luvelynsweet on Jul 14, 2017 12:07:11 GMT -5
Thank you Feyona
I added a uv_1, I have weighted the bones and have tried both vertex paint suggestions Ive found in the tutorial (007f00 and 00ff00) . The sliders work now with the shoes as far as bigger sims the shoes move with the slider but now the left foot is being distorted and I don't understand why its doing this...Like I said I have tried different approaches from different weights to the different vertex paints...so not sure what the issue is. I have attached blend and package as well as pic for reference.
Post by inabadromance on Jul 14, 2017 14:51:36 GMT -5
If you're using a newer version of blender that is not 2.70, then be sure to follow all the steps in the weight transfer tutorial. Specially the clean step.
If you're still having issues, please do the weight transfer on 2.70 instead. You can download the zip form that requires no installation from blender's page. linked in the s4s download post.
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