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Post by acid-plumbobs on Jul 26, 2017 13:49:40 GMT -5
Hello! I'm new to creating meshes so yeah, I need help. So basically I was following a tutorial and did this unwrap thing that I shouldn't have done. It want to take it back to normal; it already had the sims 4 body layout and I can't seem to get it like that. Is it possible? Or should I re-make it? I mean, it's not that complicated of a mesh but I this is the second time I re-made it. *Image*P.S.: Sorry if something is not very clear, English is not my first language, but if there's something you don't understand tell me and I'll try to clean it up for you. <3
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Post by inabadromance on Jul 26, 2017 14:20:58 GMT -5
hi! if you've already saved and can't go back then there's not much you can do. you can try the recovery feature of blender that is under the file tab to see if there's a version of your file you can use that has the uv untouched.
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Post by acid-plumbobs on Jul 26, 2017 14:56:16 GMT -5
hi! if you've already saved and can't go back then there's not much you can do. you can try the recovery feature of blender that is under the file tab to see if there's a version of your file you can use that has the uv untouched. I see, thanks for the fast response! :D
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Post by inabadromance on Jul 26, 2017 16:37:06 GMT -5
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Post by acid-plumbobs on Jul 26, 2017 16:51:02 GMT -5
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Post by inabadromance on Jul 26, 2017 18:06:03 GMT -5
acid-plumbobs oh i see. Didn't you find the recovery under file or there were no files to recover?
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Post by acid-plumbobs on Jul 27, 2017 12:06:27 GMT -5
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Post by inabadromance on Jul 27, 2017 13:10:03 GMT -5
oh! Shame :/, but now you know that there's that option if you ever need it
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