Post by purrdalecki on Apr 7, 2018 16:15:43 GMT -5
Can anybody provide an up to date version of it? I'm not trying to make a mod, I just want my game in German so I can learn a little and my game doesn't come with other languages than English under the game properties in origin. I edited the registry and now an error comes up whenever I try to open my game but the error is in German! So I must have done something right, I'm thinking maybe since my strings file still shows as Strings_Eng_Us which is English strings, maybe I need the German strings for it to work?
I'm not sure but I want to test this out so if you are German or you play the game in German, can you provide your strings file please? This is the path to my strings file, but yours might be different: Computer > C drive > program files x86 > origin games > the sims 4 or die sims 4 > data > client > and then Strings_De_DE.package maybe Idk maybe it's called something different in German but I know that de_DE is what I used to put the registry stuff in German.
Thankyou if you can help me or if you know how I can get my game in German a different way please don't hesitate to tell me, fyi I don't have the RldOrigin.Ini file for some reason so I can't edit that to change my language.
purrdalecki in edit mode face selection select any face on a shirt, press CTRL+L, this will select entire mesh or a piece of it if it has split edges. Select 1 face on each side of shirt mesh mesh, press CTRL+L again, if you selected everything right and shirt got highlighted press H to hide these faces. Crop the jacket to your liking. When you are done editing it press ALT+H to unhide the t-shirt.
I was not very good at following this so instead I just deleted the piece of top that came with the jacket entirely, and then I put a full shirt beneath it. But I cut out the pieces where the shirt went under the jacket. Sorry if that's what you were saying to do, I'm new to meshes etc so I have a hard time understanding some instructions. Thanks for the instructions though
Post by purrdalecki on Jan 27, 2018 18:36:03 GMT -5
Hi, I am wondering how this works for cropping only part of a mesh? I'm trying to crop a base game jacket, but I only want the jacket cropped and not the shirt under. I don't think I can just try removing the bits of the jacket I don't want as I don't think there is any actual separate shirt under the jacket for me to get to, if this makes sense. I've tried cutting bits off other shirts and merging them with my mesh but you can tell I have mashed two meshes together because the original mesh sticks out slightly, like this:
Post by purrdalecki on Dec 14, 2017 10:30:09 GMT -5
Hey! I've finished your pose pack. I added 2 extra people to the poses to look like they were the people burying the person, but if you don't want to, you don't have to include these people when you are posing your sim (so you can just use the poses meant for the person that is buried in the sand, and not the people that buried them there if you don't want to.)
Post by purrdalecki on Dec 3, 2017 10:12:31 GMT -5
Do you want to know how to make the poses yourself, or do you want someone to make them for you? Sorry, I wasn't really sure because you put that you don't know how posing tools work in the game, so I didn't know whether that meant you'd want to learn or have someone else make it for you. Regardless, if you do want someone else to make this pose for you, I might be able to do it. You might have to give me some time though, some people can make poses in like... 15 minutes... But I'm not one of those people. Plus I take a while to edit preview photos. If you do want me to make this pose set, how many people do you want in the pose set? And what ages should each person be (adult, toddler or child... you can't pose babies.) Do you want some people posed sitting next to the person with their neck in the sand, like they were just burying them? I would say posed with spades but I don't think a spade accessory exists. And what facial expressions should they have? Happy? Should the person buried in the sand look a bit annoyed?
Post by purrdalecki on Nov 30, 2017 14:12:38 GMT -5
Close up of facial expressions:
In game VLD inspired pose pack for TS4. Inspired from when Shiro/Haggar fight, but also in 80s Voltron when Sven and Haggar do the same (the VLD version is probably based off that!)
Requires 9 sims to pose it. I think any adult sim can use this pose set, regardless of gender (though I haven't tested that theory.) I used sims 4 studio, blender, and photoshop cs6 to make this pose set. You need the pose player and updated teleporter statues from Andrew's studio for it to work.
It says it's for Newcrest but if you read more it also says: "This default also affects Willow Creek and the background houses in Oasis because EA has cloned the background houses in these three worlds BUT it won't affect the other worlds."
I don't know if this mod is broken, or up-to-date, etc, so use at your own risk. I believe it is to be combined with this mod: modthesims.info/download.php?t=568508 This mod will remove the props like the dinosaur from Oasis Springs. Again, Idk if it's up to date.
Tell me if I'm out of line requesting this. You can find her TOU here nyloa.tumblr.com/termsofuse but, (please tell me if I'm wrong!), I believe on MTS the protocol is if a mod isn't updated for x amount of months (I think 2, maybe more, Idk), another creator is allowed to come along and update it. I know tumblr isn't MTS but I'd imagine similar protocol would apply.
Post by purrdalecki on Sept 3, 2017 8:07:05 GMT -5
What default are you using? It wouldn't solve your problems for open-toed shoes, but if your sims are going barefoot it may be ideal to download non default replacement detailed foot shoes. You can find some here, if you download the standard feet, though it doesn't provide detailed feet for all ages:
And here, for all the other ages that do not have detailed feet shoes in the above link: (download the first package on the page for detailed foot shoes only, the other one is a default replacement): modthesims.info/d/588172
You would have to remove your default replacement feet first, though.
And if you want to make sure your sims wear these detailed feet even in say, the bath, you can use mc command center to put the detailed feet shoes on their bathing outfit - I'm not sure how well that would turn out, but you can try.
Thanks for the reply! I was using the teleport statue, but it wasn't how I was setting up the pose in game that was confusing me (if that's what you meant), but rather in blender. I fixed it though, Idk I couldn't always see the red line all that great *but* yeah, to stop sims floating you put them straight above it - I didn't realize that it wouldn't affect where the sim was standing if I moved them onto the line (I wanted to spread the sims out, so I thought if they were all on the line then they would literally all be standing in a line formation and I didn't want that).. Whilst reworking it I also imported the wrong animations from the old version at first which made very, very confused lol but it's all g now.
And it's better to rotate them from the root when you have a birds eyeview so they don't go all crazy floating diagonal. This is my pose now (I also added another sim bc the circle had a gap and there are 8 of them in the pic w/ Sven):
I'm done my first pose pack now so *woop* now I've made 11 poses including the ones from this pack *even though 8 of them are v. similar buut that's the point, so Sven/Shiro didn't know which witch to attack* I'll change the title to solved now. (:
Post by purrdalecki on Aug 4, 2017 15:36:04 GMT -5
TL;DR Person new to poses wants to know how to make a group pose with sims in circular formation, and how to know where the ground is (it's some lines, but which lines? Green and red?) and also wants to know how to keep sims feet flush against the ground when moving them into said circular formation.
I'm trying to recreate this scene from Voltron. This is a picture of my desired result (mine will look a bit different though since I'm basing it off the VLD version of the scene with Shiro and Haggar, couldn't find a reference pic for that)
Basically, I'm struggling at getting my female sims (I have 7 of them) to surround Sven/Shiro in a circular formation. Aside from that, my female sims do the poses I want them to. I'm happy with Sven's/Shiro's posing, that doesn't need changing. I don't want to make a pose that moves, fyi, too advanced when I just started. I just want a stationary one. This is my result (I'm not entirely sure how I failed so bad, it looked circular from above in blender):
On top of that...
So.. Sims posing diagonally when I wanted them to stand upright, sims clipping into each other and clipping deep into the ground... This is what I got from: Rotating and moving them around from that point on their crotch (is it called the root?) .. My original problem before I even put the pose in game was I could see they were floating so I tried up put them above the ground which I THINK is the red and green lines, I don't know, I know it's some lines bc I read it in orangemittens tutorial just to check for stuff video tutorials might have missed buut...
I gave myself the opposite problem (clipping into the ground, plus diagonally posed sims.) It's not as bad as before! Originally, I had all the witches floating off into the air and posed diagonally. I even tried messing in object mode to see if that could do anything, it seemed like a good idea, but it doesn't really do anything that much to help me.
Also, I'm not good at understanding written tutorials (I really only understand video ones), so if there are some tutorials I don't know about that have the answer, I'm sorry! I've skimmed over all the ones listed in the tutorial resources thing (except that one thing about CAS and jaw movement), I couldn't find an answer unless I missed it.
Post by purrdalecki on Jun 17, 2017 12:39:08 GMT -5
Okay, so this sounds absolutely terrible... But let me give you context: I get that we can't really travel with our babies. But what if we could put them, and obviously the bassinet tied to them, in one of the inventories of the sims household. So we could click on the bassinet and click 'put in inventory' and our baby would be put there too. Not the household inventory, bc that's in build mode, but a sims individual inventory. And then we could travel where ever we wish to go and then drag the baby out the inventory and they would be intact and perfectly okay, and we could interact them and fulfill their needs as normal. This way we could take babies on vacation, out to the park, etc, etc. And then when we're done we can click 'put in inventory' again and travel back home.
If possible, the mod could be allowed for any sim to put the baby in the inventory too, within the household or not, just bc you might want to simulate babysitting at different houses or smth. (:
I don't know if this is possible, and I don't know much time it would take, but if you would be willing to try to make this mod for me, then I would be very grateful. Thankyou for reading!
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