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Post by ICONIC on Feb 27, 2024 18:39:13 GMT -5
Same problem here. :(
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Post by ICONIC on Feb 24, 2024 19:14:16 GMT -5
hi guys. someone know whats happening here? when on blender the hair looks perfect, but on sims 4 studio no. :( I tested it, and it's also bad in the game. I thought the normals was messed up but they are correct, I tried importing without making the backfaces, but it didn't work. I tried "merge by distance" to see if there was an error in the mesh (double vertices), but it is perfect. I don't know what to do anymore. I tried to import another hair that I made in the blender, and it also had the same triangulated appearance. I tried importing it into milkshape and it's perfect there too. :* I do not know what else to do.
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Post by ICONIC on Dec 28, 2018 17:38:35 GMT -5
Will the Sims 4 Studio be compatible with Blender 2.80? Please tell me yes. Blender 2.80 is amazing and has many new features for us creators.
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Post by ICONIC on Dec 2, 2017 18:52:35 GMT -5
Yes, I know that. But I want to know if you have how to leave it like this, I don't want to edit the mesh or the height of the high heel, I just want make it normal in the game. In The Sims 3 also happens, but there's a way to make them loud by changing something in .package. An example is these shoes from Momosims to TS3 (image below), they are very high, and would normally have bug in the game. But he did something in the .package for them to be normal. I wanted to do the same for TS4. Do you understand now? :(
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Post by ICONIC on Dec 1, 2017 20:56:59 GMT -5
Hi guys. I'm in big trouble. I was creating a high heel but just when I finished did I see that it will be "buried in the ground". How can I fix this without editing my mesh? Does anyone have a solution? (These are not the final textures XD I imported it quickly to the game just to show what happens.) ( DOWNLOAD .BLENDER AND .PACKAGE)
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Post by ICONIC on Jun 8, 2017 20:54:36 GMT -5
Yes, I follow the exact steps. I use the 2.76 version.
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Post by ICONIC on Jun 7, 2017 11:20:46 GMT -5
Yes, I did it that way. But it did not work. :/
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Post by ICONIC on Jun 7, 2017 9:17:55 GMT -5
Ohh thank you so much, it's working now. I made new bones for the mesh, but it still not working. You could look it again. XD Thanks <3 NEW FILES
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Post by ICONIC on Jun 6, 2017 23:07:01 GMT -5
Hello, I was creating this cp, and every time I try to use it my game crash. :( DOWNLOAD (.package and .blender)
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Post by ICONIC on May 17, 2017 21:06:01 GMT -5
How to fix this?
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Post by ICONIC on May 17, 2017 9:58:12 GMT -5
Okay, I did this, but the problem continues. :( I selected my mesh and clicked clear. And the bones are correct, I do not think I need to change anything.
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Post by ICONIC on May 16, 2017 22:04:38 GMT -5
I'm using the version 2.76. :(
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Post by ICONIC on May 16, 2017 20:22:18 GMT -5
Hiii dears. I'm creating a skirt, this is the first time I work with clothes. I don't know what's happening. I did the weight transfer, uv_1, vertex paint and it looks like something is still wrong.Could someone help me unravel this mystery? DOWNLOAD
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Post by ICONIC on Mar 10, 2017 11:43:21 GMT -5
Ohhh, thank you so much, it worked. Now I can release it. :D
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Post by ICONIC on Mar 7, 2017 10:07:37 GMT -5
Okay, I'll try it. Thanks dear.
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