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Post by baboobraz on Feb 3, 2022 11:05:42 GMT -5
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Post by baboobraz on Feb 3, 2022 0:00:07 GMT -5
In sims 4 studio the hair appears how it is supposed to but in game it is completely broken. Without a hat you cant even see the hair at all and with a hat its smaller, squished, and like in the sims neck (?), how do I fix this? imgur.com/a/jmaQXws
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Post by baboobraz on Nov 24, 2020 14:02:29 GMT -5
You can't Save As or copy/paste and rename the .package. You have to always start from scratch in S4S to generate new instances. Damn ok, I made a new one and it worked though so thank you!
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Post by baboobraz on Nov 24, 2020 13:12:19 GMT -5
I made two different items, and when I put both in my game, only one will show up, and its always the same one. If I take that one out of my game, the other one will show up. How can I fix this so that they both show up? They are separate meshes, textures and everything.
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Post by baboobraz on Nov 23, 2020 23:55:17 GMT -5
Ur texture image size is probably wrong. Your texture images size should be something like: 128x128, 256x256, 128x256, 256x128, 512x512, 1024x1024, etc That's definitely it! Thank you!
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Post by baboobraz on Nov 23, 2020 23:23:52 GMT -5
It looked fine in both blender and sims 4 studio but now in game it looks really weird, the texture is purple with a green question mark. Why is that and how can I fix it?
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Post by baboobraz on Aug 16, 2017 12:08:41 GMT -5
For me when I imported the new texture, the whole model turned white but the eyes which were the new eye color. I don't know how to fix this because I exported using a transparent background and it just didn't work.
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Post by baboobraz on Jun 14, 2017 23:11:20 GMT -5
So I did some research on what fullbuild was, and it didn't help me. I don't really need to know what it is, but I would like to know where it is on my computer. Also, I'm on a newer version of Sims 4 Studio (Version 3.0.0.7). Is it still possible to do it?
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