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Post by mrantonieddu on Sept 29, 2022 16:39:41 GMT -5
It's actually the way I've been doing it since 2012 and iw just worked until now. I used to do all models in 3Ds Max but now I switched to Mac and everything is gone wrong since then.
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Post by mrantonieddu on Sept 28, 2022 18:04:02 GMT -5
Hello, I'm trying to import a mesh and it's driving me crazy. I sometimes get it to work, but most of the time I get the imported version of the base game mesh without the newly added part. Yesterday I managed to import everything and it seemed okay, but today the story repeated. I had to close S4Studio so when I reopened it I tried to import the same mesh from yesterday (that was correctly imported with all the textures in place) and I get the same bug (?)/problem. Please help me I'm getting out of my mind. GEOM 0000 is ok. Here's the link to download the blender file www.mediafire.com/file/p86c9drkhl3r0e3/odisseaLOD0.blend/file
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